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Blender 2.8 for Beginners - Making a 3D Lightsaber - Creating Materials (4|5)

Blender 2.8 for Beginners - Making a 3D Lightsaber - Creating Materials (4|5) In this Blender 2.8 introduction series, we'll teach you how to build a 3D lightsaber. In this 4th tutorial, you'll learn how the Blender 2.8 shaders and materials work. Materials are complicated, and we simplify it so that they are easy to understand.

Project Files


Topics
00:32 - Look dev viewport
00:49 - Hiding reference image in render view
01:30 - Lock camera to view
02:49 - Changing HDRI
04:59 - Creating a new material
05:30 - Shader settings
06:06 - Change surface material
06:24 - Making our first metal material
08:44 - Assigning the material to other objects
11:35 - Assign materials to polygons
15:29 - Making an Emission (light) material

- Hotkeys -
Select connected polys - L
Change viewport type - Z

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