This style of map is only scratching the surface of really unique maps that could have been designed had Ubisoft got vehicle respawn working. Of course more Game Modes is a must, and I hope to see that improved next time. I plan on making a video on what I would like to see in the next map editor. This is probably the type of map I would have made for PVP in the beginning. I decided to go ahead and create the map, but using respawning A.I as "other players" using the scripting feature. I've seen some people say, big maps are pointless because of 6v6. I would agree, but being able to use vehicles through the whole match would help keep the action going, if the map was designed well enough. I was also able to test some scripting and seeing how well enemy and ally airplanes engage with each other. Unfortunately, it seems the airplanes sometimes fly so far outside the map, they can't find there way back.
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